Glass Under My Skin

Thursday, October 29, 2009

Comics I Bought This Week: October 29, 2009

I'm back from the comic shop this week and I got one new comic plus a hard cover collection:

  • Sergio Argonés: Groo - The Hogs of Horder -1

  • EC Archives Frontline Combat Volume 1


  • And now for a review of something I've read recently.

  • "Desperadoes: Buffalo Dreams" by Jeff Mariotte and Alberto Dose

  • "Desperadoes" is a comic I've bought over the years. Usually I bought it in month to month comic book form. This is the first collected edition of it I've purchased not having read the comics. I never picked this story up on the stands probably because "Desperadoes" comics are a little hard to find. Or maybe because it was published by IDW (used to be Image) and their comics are $3.99 a pop. That's too much for me. Constantly starting each new story line with a new first issue doesn't make it easy to keep track of either. This "Desperadoes" series came out in 2007 but it took me until now to get it.

    I'm struggling with things to say about "Desperados: Buffalo Dreams" because it's kind of mediocre. It's a western, and I like westerns, with some supernatural elements thrown in, which I don't like as much. The usual cast of cowboy, cowgirl, and outcast characters are all back but their adventures didn't much interest me this time around.

    "Desperadoes" has never been a great series but this volume seemed weakest to me. There are a couple of plot points that annoyed me with their stupidity and the story was only moved along only with the help of supernatural intervention. Nothing rang true about this book for me.

    The artwork was also only so-so as was the storytelling. But it was the coloring that let me down the most though. It laid down and died. The book would have been better off in black and white. The color made the artwork duller somehow. That's quite a feat.

    I hate to beat up on "Desperadoes" because it has generally been a series that, while not great, I have enjoyed. After all I did continue to buy series after series as they were infrequently released. If you want to give this western series a try don't start with this volume. Pick one of the others. That's all I got for you.

    Sunday, October 25, 2009

    Low Resolution Revolution


    I'm a collector of photography books. Well, I have a few of them anyway. It's not a very big collection. Especially compared to my comic book collection. They're not all in one place but I would guess I have about twenty photography books. Occasionally I pull one down and look at it.

    One I recently took down off the shelf, a book I haven't looked at in years, I found especially interesting. It's"Digital Diaries" by Natacha Merritt. This book was controversial when it first came out in 2000 because it deals with sex. It was accused of being pornography and I can see why but I got nothing against pornography. It's no more evil than society at large.

    "Digital Diaries" consists of Natacha Merritt taking pictures of herself in various stages of undress and also in various sexual acts. That's why it was accused of being porn or alternately "a young woman exploring her sexuality" blah blah blah. You know the drill. If your offended by such stuff stay away from this book.

    What I found most interesting about the book looking back at it all these years later is how it turned out to be such a fleeting work that will never be duplicated. Digital photography back in 2000 was hardly what it is now. I got my first digital camera back in November of 2000 and that was only a three megapixel model. The one Merritt was using wasn't even that good.

    It probably says somewhere in the book what camera she used by I don't really care. It was a low resolution one far from what any professional would use then or today. The pictures are blocky and full of jpeg artifacts. They are nothing like what we are used to now and this book would never be published today. If you read reviews of the book on Amazon, or some such, lots of people laughed at the quality of the photos. And for good reason.

    But it's the quality of the photos that makes it interesting for me now. And it's not really the quality of the photos but the quality of the digital camera they were made on. The period of time where this was the state of the digital art was brief and I doubt many books were published using the digital photography of that time. What serious photographer would chose a low res camera that produced images much worse than his film camera to make a book? Not many I guess and no other books that I know of.

    All photo books printed these days that are made from digital photographs are indistinguishable from film photography books. That's how far digital photography has come in such a short time. That's why we'll never see a book like this again. It's a time capsule.

    Sure there might be some photographers who choose to work with a low res camera just like there are those who like cheap or toy cameras but that's a gimmick. Irony as a gimmick annoys me but that's just an aside. And low res cameras won't be easy to come by. There weren't really that many of them. More likely a photographer will res-down his photo on the computer to get that low res effect. That's what makes this book unique. The low res isn't an effect. It's a refection of the time. And most likely no one will publish a high end photo book of low resolution photos. That time has passed.

    The photography in the book is actually pretty good. It's not everyone's cup of tea but I like it. A hot chick taking pictures of herself having sex yet trying to make something more out of it than dirty pictures is always an interesting subject. I'll take it over horses, dogs, or barns but then again I like portrait photography best in general.

    The low res quality of the images makes them look like that are from some other time and place. Not quite the world we know but no one is trying to fool us into thinking they're from another time and place. They just are. They are from a brief moment when digital photography was a completely different beast than regular photography. Now the two are the same thing and we've forgotten they were ever so different. And as far as I can tell Natacha Merritt has pretty much been forgotten too. Freaky.

    Thursday, October 22, 2009

    Comics I Bought This Week: October 22, 2009

    I'm back from the comic shop this week and I got one new comic plus a hard cover collection:

  • Ex Machina - 46

  • "The Goon: Fancy Pants Edition Volume 2


  • And now for a review of something I've read recently.

  • "Showcase Presents: Bat Lash"

  • This book reprints, in glorious black and white, a DC Comics series that I only know by reputation. As a matter of fact I only know it because of reading about it. It's a western from 1968 which is years before my time. And before my friends' time so it's a comic the we have never really discussed and we've discussed a lot of comics. This is also the first time it's being reprinted so that probably explains why I've never seen it.

    I'm happy to say that this comic lives up to it's reputation. Especially the first five issues. It's written by Denny O'Neil and Sergio Argonés with art by Nick Cardy. Argonés' wild sense of humor and pacing is really apparent in these stories. I think that is the extra ingredient that makes them special.

    Bat Lash is a western gunfighter character who I think was modeled to an extent after James Garner's "Maverick". I'm not that familiar with the TV show but from what I know of it I can guess there is a resemblance. But I am sure that "Maverick" didn't employ Argonés' unique talents and that is what sets Bat Lash apart.

    Bat Lash is sort of a hippie cowboy who has a taste for culture and the good life and is not above doing some questionable things to get them. Hell, sometimes he just steals. He also chases the ladies around, quite successfully, and that also ends up getting into trouble. He doesn't seem to care if the ladies are married or have boyfriends.

    Gunfights and dying (though sometimes he shoots guns out of people's hands) follow Bat Lash around through the breakneck plots. He claims to be a non-violent man but always ends up being violent. That's the main running gag. This comic reads like no other 1968 DC Comic that I know of.

    In the last two issues of the seven issue series the tone turns serious. We get the origin of Bat Lash and learn why he's a definite outlaw (his outlaw status was a little murky before this) and get to see his darker more serious side. They are well done issues but didn't have the liveliness of the first five comics.

    The volume is filled out by a couple of stories from 1978 and 1981 that are not by the original creative team. These are well done but don't have the sparkle of Bat Lash one through five. They are worth a look though.

    The art throughout the book is top shelf. Nick Cardy did a masterful job on the first seven issues and Dan Spiegle nearly matched him with the last story. The middle story was by someone I have never heard of, George Moliterni, that was nonetheless also well drawn. It all looks good in black and white.

    Bat Lash is one of those characters who shined for a brief moment thanks to the creative team involved. He's not an institution or a legend but has a handful of really good issues. Give them a read.

    Sunday, October 18, 2009

    Blink and Miss It


    I need some inspiration. Because that sounds like a good idea. I'm usually not a "wait around for inspiration" kind of artist. I like to make art regularly and waiting around doesn't help me make it. Sometimes I get inspired but mostly I don't. The work itself is the inspiration. Doing work every day is much more helpful than inspiration.

    But still I want some inspiration because it sounds like fun. It sounds like you get some of it and then, bam, you have a piece of great artwork. The art makes itself. I know it doesn't really work that way but I want it to.

    Inspiration is really another word for excitement. You get excited about making something. Strangely enough the excitement can actually get in the way of things and be frustrating. Nothing will bring you down faster than getting all inspired by someone or something, trying to make a piece of art, and it coming out horribly. Man, that hurts. All that inspiration crashes down on you. Ouch. Still, I'll take the risk.

    I think I want to start some large drawings. I've made large paintings but I don't think I've made any large drawings since college. I have plenty of twenty by thirty inch paper and thought I would use some of that. I'll need a bigger drawing board though.

    Unfortunately I'm not sure what to draw. I usually draw no bigger than around 11x18 inches. I would then blow the drawings up for paintings but to make a finished drawing at a large size would be another thing entirely. I'm not sure what direction to go in.

    I basically draw two different ways. The first way is influenced by surrealist automatic drawing. I try to pull images out of my head that are odd and unlike anything I've seen. It's drawing without a preconceived idea of what I'm going to draw. That's the way I create characters and worlds that are far out. I like drawing that way and think it suits me.

    My second way of drawing is the traditional "think of something and then draw it" kind of drawing. Come up with an idea and then execute it. Often that type of drawing involves referencing things with photos and real life. The results can be as far out as my other drawing but the starting point is different. And it's usually a little more grounded in the "real" human figure. I'm not sure which way will work best for me with a large drawing. That's why I need some inspiration.

    I've been doing a lot of pointless drawing lately. By pointless I mean that I have had no end in mind for it. Usually a drawing is a preliminary work. It's a step towards getting to a finished painting, print, photograph, or whatever. That's why drawing doesn't always get the respect of the others and also why it can be the most interesting. Especially to other artists. Drawings are often called the "guts" of a piece of art.

    I've been making drawings with no idea if they were going to be finished works. I've been doing them because I've been in a period uncertainty about I want to do. Since I can't decide I may as well draw. That beats sitting around being frustrated.

    It's that uncertainty that breeds the desire for inspiration. Uncertainty is in no way exciting and excitement blocks out uncertainty. That's why I want some of it. Now where do I find it?

    Thursday, October 15, 2009

    Comics I Bought This Week: October 15, 2009

    I'm back from the comic shop this week and I got two new comics plus a hard cover collection:

  • The Walking Dead - 66

  • Strange tales - 2

  • Strange Tales Masterworks - 2


  • And now for a review of something I've read recently.

  • "Nova: Volumes 1-4, Annihilation Conquest, Knowhere, Secret Invasion, and Nova Corps" by Dan Abnett, Andy Lanning, and a bunch of different artists

  • A friend of mine hooked me up with these four volumes of "Nova" trade paperbacks to check out. I haven't read any Nova comics since I was a kid in the late 1970's. That original Nova series was one I always wanted to be good, because Nova looked real cool, but was pretty mediocre. It had excellent covers though. And a great tagline, "The Human Rocket".

    These comics, from the last few years, were written by the writing team of Dan Abnett and Andy Lanning. I know these guys have been writing comics for a couple of decades now and I remember them as solid super hero writers but I can't remember the last thing I read by them. It's been that long since I've seen their work.

    Each volume has different artist working on it but they are all pretty similar. I think Sean Chen's work in volume one is the strongest but there is really not a lot to complain about. As long as the modern over rendered super hero style is okay with you. It's done pretty well here.

    The story picks up after something called "The Annihilation War" where all of the Nova Corps (yeah, basically the same thing as DC's Green Lantern Corps) were wiped out except our hero, Richard Rider, the Nova Prime. He has the Nova Corps' "Worldmind" in his head talking to him. Worldmind was the brains behind the Nova Cops and the repository of all their knowledge.

    For the first two volumes Nova is flying around in deep space helping worlds deal with various emergencies related to the cosmic war that just ended. He's flying around putting out fires and having adventures all while trying to make up for the destroyed Nova Corps. It's entertaining stuff generally.

    In volume three Nova returns to Earth to get involved with fighting the Skrulls in the big Marvel "Secret Invasion" crossover. I'm not much of a crossover fan and haven't read one since the 80's but for Nova's part the volume was pretty well done. In volume four the Worldmind rebuilds the Nova Corps to protect the galaxy but all the action still takes place on Earth.

    All in all I enjoyed "Nova". I like the first two volumes best. They were good stories of cosmic adventure on far off worlds. The last two volumes were more Earth bound and still good but didn't have the sense of adventure of the first two. They were all much better than the boring old original run. So if you're in the mood for some fun, solidly done cosmic adventure check out "Nova".

    Sunday, October 11, 2009

    Put it in Plastic


    This week's interesting new tool is a laminating machine. I've been meaning to get one for years and years but for some reason it took me until this week to actually get one. They are really not that expensive. This one cost me forty five bucks plus another fifteen for 8.5x11 inch laminating pouches. It's worked well the times I've used it so far.

    I got the machine to make cards. Trading type cards that is. I created a fortune telling system a couple of years ago and when I made a prototype deck of cards I used hand burnished cold laminate to make the cards. That stuff was a bit of a pain. I had to place a piece of the plastic on the front of the card and a piece on the back and then burnish them down one by one being careful not to get air bubbles in the laminate. That took a bit of doing, maybe five minutes a page, and I had about a ten percent failure rate.

    The laminating machine is much quicker and easier. Put the piece of paper I printed the cards on into the pouch and run it through the heated up laminating machine. Piece of pie. Takes all of thirty seconds. So far my failure rate has been zero percent and I don't expect it to climb higher.

    I didn't have an exact project in mind when I bought the laminator this week so I tested it out with an old unfinished project. My "Moment in Time" cards. I came up with that idea last winter or so. I have a lot of Manhattan street photos that I have taken over the years. Some at public events and some right out on the street. I never make anything out of the vast majority of them so I decided to make trading cards out of some of them.

    I like trading cards. Maybe it's nostalgia or maybe it's populism but trading cards were the artwork of childhood. They were something that every kid had and could hold in their hands and look at. I like their intimacy and their preciousness. Even though they were mass produced and not really precious if you were a kid your copy of the card could be precious to you.

    Moments in time is the concept of my trading cards. I made up a template with that phrase written down the left hand side and the photo goes underneath it. On the back of the photo is a water design with the time and place the photo was taken plus a brief description written by me with a little bit of observation and a little bit of speculation about the stranger in the photo.

    The project is about the fleeting instances of life that the camera catches. It's a pretty obvious concept but somehow the trading card format makes it come alive for me. I'm making them the slightly taller than baseball card/playing card size. It's a standard size but not the usual one. I also have a round corner punch to finish off the cards. Durable art that you can fit in your pocket. That's what appeals to me about this project. That and contemplating the nature of time.

    Going back through the photos in itself is an exercise in contemplating the nature of time. I've only gone back to 2005 when I used to shoot at the Good Morning America Summer Concert Series in Bryant Park before work. These photos are all of strangers and not friends and family but they still get me wondering about the nature of time.Who is this person and where are they now?", is the general question that comes to mind. I haven't even gone back to some of my old 35mm street shots yet. That's back in time for you.

    All of the photos I've made into cards so far (twenty four of them) have been summer shots. Everyone is in the sunshine and they all look warm and happy. At least that's what I read into them. I tend to guess at my subjects states of mind. That's another reason I've liked these moment in time cards. I get to make up stories. Always a fun thing to do.

    Thursday, October 08, 2009

    Comics I Bought This Week: October 8, 2009

    I'm back from the comic shop this week and I got five new comics:

  • Buffy: Season 8 - 29

  • North 40 - 4

  • Savage Dragon - 153

  • Grim Jack "The Manx Cat" - 3

  • Planetary - 27 (Not a hoax! Not a dream!)

  • And now for a review of something I've read recently.

  • "Northlanders: The Cross and the Hammer" by Brian Wood and Ryan Kelly

  • This is the second "Northlander" collection to come out but it is not a continuation of volume one. Besides taking place at the time of the Vikings (around 1000 AD) they two volumes are unrelated. All new characters and an all new story line.

    This volume takes place in Ireland during the Norse occupation. It's basically the tale of an Irishman, he may be an insurgent or he may be a madman, who is going around and killing some of the key Norse occupiers. A Viking lord who is sort of a crime scene specialist is sent to track and kill him. It's a violent story of the hunt and the chase.

    It's also a very human story where it's hard to pick a side to sympathize with. Of course it's natural to side with the Irish insurgent/madman over their occupiers but both sides commit violence towards the other with remarkable frequency and aplomb. Just when I thought I was with one side or the other my allegiance would switch because of some act of violence. The violence was understandable though. The characters were not violent for violence's sake. They were doing what they thought was right and the enemy's lives were cheap.

    Overall this was a very enjoyable volume of historical fiction. There was more violence and less politics then the first volume but I enjoyed both of them and look forward to more.

    Sunday, October 04, 2009

    Games and More Games


    Football season is here and I am not one to be counting his chickens before they hatch. That's one thing a lot football fans love to do but I don't. You look at your favorite team's schedule (mine is the NY Giants) and figure out which games they should win. You can have them at 7-1 in a moment.

    Fans of any give team are usually optimistic when looking ahead at the schedule. Maybe it's that if your team stinks there is no reason to look ahead but everyone I know who counts their chickens always counts in their team's favor. But if there is one thing I know about the Giants it's that some games that they should win they lose and some games they should lose they win. That's why they play them and why I don't schedule-guess.

    I've actually been playing a video game lately. It's "Magic: The Gathering" for the X-Box 360. Sure it might not really count as a video game because it's a translation of an actual card game but it's the only reason I've had to turn on my X-Box in ages. Well, besides using it as my media center.

    Magic: TG for the X-Box is a pretty good translation of the game. It's really only a small fraction of the vast trading card game but for a ten dollar download it's well done. The computer AI is alright. I've yet to play a human opponent on it though. I used to play the game all the time in the mid 90's with some of my buddies at lunchtime when we all worked together. It was a nice break in the workday and we had fun. It's fun to play again a little again.

    Buying M:TG was also the first time I've spent money in the X-Box virtual marketplace. I've never bought anything before because unlike the iTunes store, where I buy games for my iPod, you can't spend cash at Microsoft's virtual marketplace. First you have to buy "Microsoft Points" and then you spend those points "Buying" things. Oh, and one point does not equal one dollar. Eight hundred point equals ten dollars.

    So good luck figuring out how much something will actually cost you. Plus you could have points left over. You have to buy points in the increments that they sell them in. Those increments might be more than how many points what you want costs. It all reminds me way too much of Itchy and Scratchy dollars from an episode of "The Simpsons".

    Speaking of the Simpsons their twenty first season opening show that Seth Rogen and Evan Goldberg wrote was good. I'm one of the few people I know who still watches the show and that was a stand out episode.

    There is still no new car for me yet but I'm feeling more mellow about that. Since I don't use one to commute their is no real hurry to get a new one. I think getting rid of my old car took a lot of stress away. It was twenty one years old (like the Simpsons) and a ticking time bomb of repair bills ready to go off. And I found out the right rear wheel was about to fall off. I was right not to trust it. I don't have the car repair skills to keep it running on the cheap and am glad it's gone. But what one should I buy and how much will it cost? Ahhh... the questions of modern life.

    A video game I almost bought last week was Halo 3: ODST. By "almost bought" I mean I had the money in my hand and was at the store looking for the special edition (it comes with a X-Box 360 wireless controller) but the didn't have any for me since I didn't pre-order it. After I got home I read the reviews on the game and though they were good there were plenty of complaints that the game was short and not worth the money. Originally it was supposed to be released as an expansion pack but Microsoft decided to charge full price ($60) for it. I'll wait until next year when it's cheaper.

    So that is some news that is all about games. Football and video. Too bad there is no good football video games anymore.

    Thursday, October 01, 2009

    Comics I Bought This Week: October 1, 2009

    I'm back from the comic shop this week and I got three new comics plus a hard cover collection:

  • Glamourpuss -9

  • Usagi Yojimbo - 123

  • Echo - 15

  • Fables: The Deluxe Edition Book One

  • And now for a review of something I've read recently.

  • Asterios Polyp - By David Mazzucchelli

  • Asterios Polyp is the name of the lead character in this book. He is a professor of architecture and a famous "Paper Architect". That means that he has never actually had a building of his built but his designs are well regarded.

    It took me a while to get into this book. One criticism that I've used before about other books is "Plenty of observation but no insight" and that is how the beginning of this book played out for me. And then Mazzucchelli gave us some insight and the book took a turn for the better. I ended up liking the book in the end.

    It is a well done book but for the most part I found the characters fairly predictable. At least the two main ones, Asterios and his love interest/wife. The supporting characters were generally more interesting to me. I found the love interest character least interesting. Asterios got more interesting as the book went on but his love interest/wife never did. But the story is about Asterios so I guess that's understandable.

    I also didn't quite see the ending coming so that was good.

    Mazzucchelli was trying some different things with the art. Sometimes, such as in a discussion between Asterios and his wife, each would be drawn in a style that related to their feelings or arguments at that moment. I'm not sure if this was effective or not. Once again it seemed to work better for me at the end of the book and not so well at the beginning. I'm not sure if it's me or Mazzucchelli who is responsible for that. It could be I wasn't used to it. That's the way things are with new techniques. Overall I enjoyed the artwork and storytelling.

    Despite its slow start I liked this book. It's the story of a man and how he found his way in the world. Twice. Each time he seems a little lucky but he makes use of his skills too. An interesting read. Give it a try.